Undertale:Orange

We created a fanmade prequel of original Undertale developed by Toby Fox

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Who We Are

We are a group of game developers called Omniqube and Sinetic Studio.

We started to actively develop Undertale Orange in March 2017. First two months there was only me, after that Marek Fekete and Matej Misál joined me and we started to grow. We have achieved 10 000+ views on our gamejolt site. In 2018 we called our group Omniqube Software and created a logo for it. Our game won the best story game award in Ihra, Košice. We are currently attending another Ihra in 2019.

Things that make us different from others.

Spaghetti code

instance_create(0,0,obj_something); instance_create(0,0,obj_something); instance_create(0,0,obj_something); instance_create(0,0,obj_something); instance_create(0,0,obj_something); instance_create(0,0,obj_something);
is better than
repeat 6{ instance_create(0,0,obj_something); }

Dogs

Our game has already one dog. However, we are planning on adding 150+ dogs to our next super secret location.

Download

Download here

Gallery

Ebott Village

Intro

This image is located in the intro section.

Moldbit

First monster you encounter.

The most common and basic monsters that is in our game. Some of them are very Inteligent.

The home

Currently occupied by Toriel.

Most of the home is copied from original Undertale with some minimal edits.

Oldhome

The abandoned town

This used to be a capital city for monsters. After a while they started to move forward and left the city abandoned

Battle Background

Currently used for Eyebit.

This battle background is one of the newer bakgrounds from 0.4.6 update.

Ruins

The first available area in our game

Ruins were more populated in the past. After everyone left Oldhome only few monsters live there.

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Cups of Coffee
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